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 European Game Publisher Group Pushes Back on Stop Killing Games, Warns Proposals Threaten Developer Freedom
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July 5, 2025

European Game Publisher Group Pushes Back on Stop Killing Games, Warns Proposals Threaten Developer Freedom

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The Debate Over Game Preservation: Stop Killing Games vs. Video Games Europe

The ongoing debate over the fate of discontinued video games has taken a significant turn with the Stop Killing Games movement reaching a crucial milestone as a European Citizens’ Initiative. This development allows the group to push for legislative changes within the European Union regarding how game publishers handle titles after they are no longer supported. However, not everyone supports this initiative, particularly Video Games Europe (VGE), which represents developers and publishers across the continent.

Video Games Europe’s Stance

In a formal response released on Friday, Video Games Europe expressed concerns about the potential impact of the Stop Killing Games movement’s proposals. The organization emphasized that decisions to shut down online services are complex and often necessary when a game is no longer financially sustainable. According to VGE, these choices are made carefully and in accordance with consumer protection laws to ensure players receive adequate notice before any changes occur.

Moreover, VGE highlighted the legal and technical challenges associated with allowing private servers or fan-run versions of games. They argue that such alternatives could expose companies to liability due to the absence of data security measures, content moderation policies, and anti-piracy protections. Additionally, many modern games are built exclusively for online play, meaning forcing developers to provide offline modes could significantly increase production costs, potentially stifling innovation.

VGE also expressed willingness to engage in discussions with policymakers and the leaders of the Stop Killing Games initiative in the coming months, signaling an openness to dialogue while defending current industry practices.

Stop Killing Games’ Argument

On the other side of the issue, the Stop Killing Games movement argues that players are effectively purchasing products that can be taken away without refund once a game’s servers are shut down. While publishers often claim that customers are buying licenses rather than permanent access, many consumers view their purchases differently—especially when games are sold without an expiration date.

According to the Stop Killing Games website, this practice constitutes a form of planned obsolescence, harming both consumers and efforts to preserve gaming history. The movement contends that this business model undermines long-term access to cultural artifacts and raises untested legal questions in many jurisdictions.

Implications and Future Outlook

Despite VGE’s opposition, the Stop Killing Games initiative has gained considerable traction among gamers, amassing over a million signatures for its EU petition. If successful, any resulting policy changes would apply primarily within the European Union and possibly the UK, leaving publishers free to discontinue games elsewhere without similar restrictions.

As the conversation around digital ownership and game preservation continues to evolve, it remains to be seen whether compromise can be reached between developers, publishers, and players. What is clear, however, is that the growing demand for transparency and accountability in how games are handled post-launch will continue to shape the future of the industry.

Gamers worldwide are watching closely, aware that the outcome of this debate could redefine how they interact with digital content for years to come.

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